The Team
WULUM's Team is a group of inspired people in love for games and the creative process. They work as a cohesive structure to deliver the kind of products we preparing today. Our independent game development studio lead by Tony Munoz is showing the capacity to give what many others can't: a fresh vision of new kinds of games.
Tony Munoz
Lead Game Designer - Game Developer - Pixel Artist - 3D Modeller - Social Media - Founder
Tony has a programming passion that started when he was 12 years old and designed his first game with BASIC.
He founded WULUM Ltd. in 2014 with the goal of creating games.
Today his work is focused on the design, conceptualization, modeling, pixel art, and coding of every game of WULUM.
Marcus Oriente
Concept Artist
Marcus is an illustrator and concept artist with brilliant skills to create the gaming worlds of WULUM. He is an avid sketcher and drawing has always been a huge part of his life, even if his parents would rather have not had crayons on the walls.
With his experience, he has built up strong technical skills and a robust work ethic. He's passionate about his work and loves to work with passionate people.
Jake McDermott
Game Designer - Game Developer - Pixel Artist - 3D Modeller - Level Designer - 2D Artist - Digital Artist - Social Media
Jake is the main person on the creation of levels at Wulum ltd. He has been doing Game development since he was 11 years of age and has been developing himself every since.
Jake has had a passion for creating video games his whole life being the retro gamer he is giving his modern and geeky retro side to him self a amazing polish on games produced by Wulum ltd.
Today Jake works on upcoming projects that are being released by the company trying to make them as amazing as possible to give you the player the best experience possible.
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